Pulsar
3d3a057
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Player sound archive lookup and loading. More...
#include <pulsar/player/player.h>
#include <pulsar/bfsar/bfsar.h>
#include <pulsar/bfsar/bfsar_item.h>
Go to the source code of this file.
Functions | |
PLSR_RC | plsrPlayerLoadSoundByName (const PLSR_BFSAR *bfsar, const char *name, PLSR_PlayerSoundId *out) |
Search sound archive string table for a sound with the specified name and load it. | |
PLSR_RC | plsrPlayerLoadSoundByItemId (const PLSR_BFSAR *bfsar, PLSR_BFSARItemId itemId, PLSR_PlayerSoundId *out) |
Find and load a sound from a sound archive with the specified item ID. | |
Player sound archive lookup and loading.