Sound archive file.
Definition: bfsar.h:34
PLSR_RC plsrPlayerLoadSoundByName(const PLSR_BFSAR *bfsar, const char *name, PLSR_PlayerSoundId *out)
Search sound archive string table for a sound with the specified name and load it.
Sound archive item id types.
PLSR_RC plsrPlayerLoadSoundByItemId(const PLSR_BFSAR *bfsar, PLSR_BFSARItemId itemId, PLSR_PlayerSoundId *out)
Find and load a sound from a sound archive with the specified item ID.
Id for one item/resource contained in the sound archive.
Definition: bfsar_item.h:34
u32 PLSR_RC
Result code returned by Pulsar functions.
Definition: types.h:73
Player sound.
Definition: player.h:39