Pulsar  3d3a057
Data Fields
PLSR_PlayerSoundChannel Struct Reference

Player sound channel. More...

#include <player.h>

Data Fields

void * mempool
 Pointer to the aligned memory containing audio samples (and ADPCM parameters when applicable)
 
AudioDriverWaveBuf wavebufs [2]
 Audio driver audio buffer struct (0 = intro/main; 1 = loop if looping)
 
int mempoolId
 Audio driver assigned mempool index.
 
int voiceId
 Audio driver assigned voice index.
 

Detailed Description

Player sound channel.


The documentation for this struct was generated from the following file: