Pulsar  3d3a057
Data Fields
PLSR_PlayerConfig Struct Reference

Player config. More...

#include <player.h>

Data Fields

bool initRenderer
 true if audren service init should be handled by the player
 
AudioRendererConfig audrenConfig
 Audio renderer config (output rate, voices count, ...)
 
int startVoiceId
 First renderer voice index to be used by the player (should be >= 0 && < audrenConfig.num_voices)
 
int endVoiceId
 Last renderer voice index to be used by the player (should be >= 0 && <= startVoiceId)
 
const u8 sinkChannels [PLSR_PLAYER_MAX_CHANNELS]
 Sink channels the player should use.
 

Detailed Description

Player config.


The documentation for this struct was generated from the following file: