Pulsar  3d3a057
player_load_formats.h
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1 /**
2  * @file
3  * @brief Player sound archive formats support
4  */
5 #pragma once
6 
7 #include <pulsar/player/player.h>
8 #include <pulsar/bfwav/bfwav.h>
9 #include <pulsar/bfstm/bfstm.h>
10 
11 /// Load a sound from a Wave file
13 
14 /// Load a sound from a Stream file
Wave file.
Definition: bfwav.h:30
PLSR_RC plsrPlayerLoadStream(const PLSR_BFSTM *bfstm, PLSR_PlayerSoundId *out)
Load a sound from a Stream file.
Stream file init.
Player init.
Stream file.
Definition: bfstm.h:30
Wave file init.
u32 PLSR_RC
Result code returned by Pulsar functions.
Definition: types.h:73
Player sound.
Definition: player.h:39
PLSR_RC plsrPlayerLoadWave(const PLSR_BFWAV *bfwav, PLSR_PlayerSoundId *out)
Load a sound from a Wave file.